Hosts: Michael and Markus
This episode is an introduction to embedded system. It is an introduction
in the sense that we cover many topics very briefly: upcoming episodes will
provides details for many of these topics.
We start by discussing what an embedded system is an what the important
characteristics are. Among them is limited resources, concurrency, real
time and hardware integration. We also discuss the range of embedded systems from
small mirocontrollers to mobile phones to distributed real time embedded
systems. We also cover the different business case for embedded systems
(per unit cost) and some non-trivial developmental aspects (cross compilation
debugging, heisenbugs).
We close the episode by discussing some important architectural styles
(time triggered, event-based, microkernels, state machines) as well as
tools of the trade: languages, operating systems and middleware.
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